ghostbusters

Pappy Sargassi (also known as Enzo Sargassi)[1] is the second boss you encounter in the Ghostbusters: The Video Game (Realistic Versions). For strategy on defeating him, go to Welcome to the Hotel Sedgewick Level (realistic version) article.

History

Primary Canon

According to Tobin's Spirit Guide

Notes:

Descending from a long, proud line of seafarers and fishermen, Pappy Sargassi attempted to avoid the notoriously unlucky early deaths on the water that plagued his family by pursuing a more landlocked career. In 1950 he opened a restaurant, Sargassi's, and attempted to turn his back on the sea. In later years, he overcame his fear of the water and took up fishing.

His family's curse caught up with him or he was the unluckiest fisherman who ever lived and he died choking on a fish stick while being eaten by a great white shark.

Contact Protocol:

Taking on Pappy Sargassi is actually very easy. After attempting to shake you in the hotel hallways, he eventually takes refuge in a mass of kitchen utensils and appliances by animating the Kitchen Golem. Refer to the Kitchen Golem's contact protocol to learn how to disperse it. Once you've destroyed the Golem, Pappy pops free. Take him down using a standard zap, cap, and trap technique.

Manifestation Point:

Secondary Canon

Insight Editions

Pappy Sargassi founded a seafood restaurant he named after himself and Sargassi's became a successful franchise. He was lost at sea in 1954 during a fishing trip. In the late 1970s, Sargassi's ghost began manifesting at various branches in New York, including Brooklyn, Staten Island, and Times Square outlets. He eventually made a permanent home of the dining room at the branch located in the Sedgewick Hotel lobby.[2] Sargassi wasn't a threat to people but he was chased and devoured by a Class 4 spectral shark. The Ghostbusters were called in. They trapped the shark then Sargassi dispersed and ceased to manifest again.[3][4]

Description

Sargassi appears as an old man in fishing gear from head to waist wearing a life preserver and the bottom half of his torso is absent. He wields a fishing rod in combat.

Classification

Primary Canon

Sargassi is a Class 3 Roaming Animator.

Secondary Canon

On page 9 of Insight Editions' "Tobin's Spirit Guide", it is stated Sargassi is a Class 4 Noncorporeal.[5]

Trivia

Appearances

Primary Canon

Secondary Canon

References

  1. Narrator (2016). Insight Editions- "Tobin's Spirit Guide" (2016) (Book p.9). Paragraph reads: "Enzo "Pappy" Sargassi, founder of the successful seafood restaurant Sargassi's, was lost at sea on a fishing trip in 1954."
  2. Narrator (2016). Insight Editions- "Tobin's Spirit Guide" (2016) (Book p.9). Paragraph reads: "Sargassi's ghost began to manifest at different branches of Sargassi's restaurants in the late 1970s, including the Brooklyn, Staten Island, and Times Square outlets, before finding a permanent home in the dining room of the branch located in the Sedgewick Hotel lobby."
  3. Narrator (2016). Insight Editions- "Tobin's Spirit Guide" (2016) (Book p.9). Paragraph reads: "In and of itself, the Sargassi ghost wasn't particularly bothersome, but it didn't manifest alone, it was accompanied by a class IV spectral shark that would chase Sargassi around the restaurant until it captured and devoured him."
  4. Narrator (2016). Insight Editions- "Tobin's Spirit Guide" (2016) (Book p.9). Paragraph reads: "Called in to deal with Pappy, we trapped the more aggressive entity, the shark, first; as soon as it was gone, Sargassi's ghost faded away on its own. To date, it has not manifested again."
  5. Narrator (2016). Insight Editions- "Tobin's Spirit Guide" (2016) (Book p.9). Paragraph reads: "Class IV. Noncorporeal."
  6. Dille, Flint & Platten, John Z. (2009). Ghostbusters: The Video Game (Draft Revision February 11, 2008) (Script p. 31). Line reads: "Egon points up to the ceiling where yet another ghost, Chef DeMassey, comes down through the ceiling. It sneers at the Ghostbusters, throws some heavy spoons, cleavers, knives, and large cauldrons, and takes off towards a stairwell to the 2nd floor."
  7. Dille, Flint & Platten, John Z. (2009). Ghostbusters: The Video Game (Draft Revision February 11, 2008) (Script p. 33). Line reads: "The PKE signal leads the team into a small kitchen attached to the Lounge."
  8. Dille, Flint & Platten, John Z. (2009). Ghostbusters: The Video Game (Draft Revision February 11, 2008) (Script p. 34). Line reads: "A 10 foot tall golem forms out of the kitchen parts."

Gallery

Primary Canon

Secondary Canon

Behind the Scenes